AWS Deadline Cloud has expanded its support for Unreal Engine in its Service-Managed Fleets. AWS Deadline Cloud is a fully managed service that simplifies render management for teams creating computer-generated graphics and visual effects using industry-standard tools for gaming, film, television, web content, and more.
With this new feature, you can submit Unreal Engine 5.4, 5.5 or 5.6 projects to Deadline Cloud for rendering, without needing to configure or manage compute infrastructure. Getting started is simple with an easy-to-install plugin, available on the AWS Console or in GitHub. Once installed, you can easily submit jobs directly from Unreal Engine’s Movie Render Queue. AWS Deadline Cloud automatically handles the provisioning and elastic scaling of compute resources required for rendering your projects.
Deadline Cloud Unreal Engine support is available in all AWS Regions where Deadline Cloud is offered.
For more information, please visit the Deadline Cloud product page and our Deadline Cloud for Unreal Engine GitHub repository.
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Source: Amazon Web Services
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