A new Rules of Durable Objects guide is now available, providing opinionated best practices for building effective Durable Objects applications. This guide covers design patterns, storage strategies, concurrency, and common anti-patterns to avoid.
Key guidance includes:
- Design around your “atom” of coordination — Create one Durable Object per logical unit (chat room, game session, user) instead of a global singleton that becomes a bottleneck.
- Use SQLite storage with RPC methods — SQLite-backed Durable Objects with typed RPC methods provide the best developer experience and performance.
- Understand input and output gates — Learn how Cloudflare’s runtime prevents data races by default, how write coalescing works, and when to use
blockConcurrencyWhile(). - Leverage Hibernatable WebSockets — Reduce costs for real-time applications by allowing Durable Objects to sleep while maintaining WebSocket connections.
The testing documentation has also been updated with modern patterns using @cloudflare/vitest-pool-workers, including examples for testing SQLite storage, alarms, and direct instance access:
JavaScript
import { env, runDurableObjectAlarm } from "cloudflare:test";import { it, expect } from "vitest";it("can test Durable Objects with isolated storage", async () => {const stub = env.COUNTER.getByName("test");// Call RPC methods directly on the stubawait stub.increment();expect(await stub.getCount()).toBe(1);// Trigger alarms immediately without waitingawait runDurableObjectAlarm(stub);});TypeScript
import { env, runDurableObjectAlarm } from "cloudflare:test";import { it, expect } from "vitest";it("can test Durable Objects with isolated storage", async () => {const stub = env.COUNTER.getByName("test");// Call RPC methods directly on the stubawait stub.increment();expect(await stub.getCount()).toBe(1);// Trigger alarms immediately without waitingawait runDurableObjectAlarm(stub);});
Source: Cloudflare
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