Today, Amazon GameLift Servers launched new console capabilities that let you view and connect to individual fleet instances. The EC2 and Container Fleet Detail pages have a new Instances tab to see a list of instances associated with a fleet. For each instance, there is an instance details page that displays metadata in a human-readable format (data also available via Amazon GameLift Server APIs). From the list and detail views, you can invoke the connect button, open a modal, and launch AWS CloudShell to start an SSM session directly into that instance.
These console improvements give hands-on tools to debug, inspect, and resolve issues faster. Instead of relying on external tooling or guesswork, directly investigate host performance, pull recent game server logs, or diagnose issues such as network configuration and instance health – all from within the Amazon GameLift Servers Console. This reduces turnaround time when troubleshooting and enhances visibility into what’s happening “under the hood” of a game server fleet.
SSM in Console is available in Amazon GameLift Servers supported regions, except AWS China. For more information, visit the Amazon GameLift Servers documentation.
Categories: marketing:marchitecture/game-development,general:products/amazon-gamelift
Source: Amazon Web Services
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